Thursday, August 16, 2007

Resident Evil 4 Wii Editon Review

Let's dispense with the pleasantries. You know what Resident Evil 4 is. You know that the still-atmospheric survival horror sequel was one of the best games to grace GameCube and, nine months later, PlayStation 2. And so you would also know that Resident Evil 4: Wii Edition is essentially an enhanced port of a two-year-old project. If you didn't know all that, now you do. The third-person action game, which stars franchise hero Leon S. Kennedy on quest to save the president's kidnapped daughter, comes to Nintendo's little white console with improved controls that partially utilize the Wii remote, all the extras from the PS2 iteration, and a true 16:9 widescreen mode. Those additions aside, nothing has changed - a truth that isn't really a negative. After all, RE4 remains as frightening and as frantic as it was when it debuted two years ago, only now it looks and plays just a "Wii" bit better - and did I mention it retails for a reduced price? You could call it Wii Edition, yeah, but i prefer Collector's Edition.
This review does not reiterate everything you already know about the original project. I would Write mini-novels for each review and I’m confident you'll be able to discover any minute detail you need to know about the title. But For the purposes of this analysis, we'll summarize so if you had a hankering for a full-blown refresher, please accept My apology for skipping the flood of regurgitated factoids.


Resident Evil 4 was and is this: a successful departure from the formula of the franchise. Prior to the game, survival horror relied upon seemingly empty hallways and zombies that crashed through windows to shock you just as much as scare you, but in RE4 the B-movie clichés were toned down as a state of fear was alternatively generated from frenzied chases and from being outnumbered by the enemy.
Leon finds himself in a desolate village saturated by disturbed men and women that want him dead. He doesn't know why. In fact, he doesn't know much, and before you have time to ponder the situation you're being run-down by a man wielding a chainsaw and wearing a burlap sack over his head. Resident Evil 4 rarely lets up, throwing everything in Capcom's arsenal at you, from pitchfork-carrying villagers whose heads erupt into masses of flailing tentacles to giant ogre-like creatures, mansions and castles, lakes and creepy hallways, chanting monks, and even some recognizable faces for good measure. The first time we trekked through the robust 15-plus-hour adventure, we wiped sweat from our palms just as many times as our jaws dropped at the sheer variety of levels and characters - a lot, if you're counting.


All of the above still applies to the Wii iteration with one caveat, which is that the graphic presentation - outstanding for 2005 - is not nearly as impressive as it once was. If you own an Xbox 360 or PlayStation 3, you will have played games with much richer and more detailed visuals. At the time of this writing, though, RE4 remains one of the prettiest efforts on Wii, a truth that probably should make us happy, but doesn't - it only serves to demonstrate the lazy approach that the majority of studios have taken on Nintendo's new system thus far. What holds up by today's standards is the quality of the art. The character models, the make-up of the world that Leon explores, the sheer variety in environments and creatures - it's all still sensational. However, the blurry textures skinning the figures and stages are more noticeable today than they were when low-res graphics were the norm. It is worth noting that RE4 pushed GameCube to the maximum; Wii, though, has roughly twice the power and memory, and several times the storage capacity, and yet Capcom has made no effort to really improve the graphics, which is unfortunate.
I do want to clear up, though, that the Wii iteration is based on the initial graphics from the GCN build, not the PS2 one. That means that cut-scenes use the real-time game engine and that the added lighting and water transparency effects from the GameCube version are in the Wii port. In addition, the Wii incarnation boasts the true 16:9 widescreen mode of the PS2 title, which means that it's really a combination - the best of both worlds.
You very likely realize that the biggest change to the Wii build of RE4 is the new control scheme, which makes use of Nintendo's pointer and, occasionally, the gesture capabilities of the device. Leon is still controlled (somewhat clumsily) with the nunchuk's analog stick; this moves him forward and backward in addition to left and right through the environments. To be clear, you still turn the character with the analog stick and not the Wii remote, which is problematic because Wii owners have been taught to expect that turning is a mechanic handled by the pointer; just point and drag the screen or move the on-screen cursor beyond an invisible bounding box. Wrap your head around this: in RE4, you can point to the far-right side of the screen all you want, but if you press left on the analog stick, you'll turn to the left, anyway. The functionality takes some getting used to and we're not going to lie - you may occasionally fumble it up. But give it 15 or maybe 20 minutes - that's all it'll take, and then you'll discover the strengths of the new scheme and why, ultimately, the new Wii controls are superior
Overall this game is Filled with very very very fun activities and the graphics somewhat do feel next gen as they did in 2004 and 2005, This game is a must for wii owners you’ll be hooked until 2009 when resident evil 5 comes out.

Score 9.8/10

Sunday, July 22, 2007

You know whats stupid (Part 1)

First in a series.


You know whats stupid, Pennys i mean theres no use for them think about it.
Theres 2 50p coins to a pound,5 20p coins,ten 10p coins to the pound,twenty 5p coins to a pound also now thats alot of coins already but uh oh here comes the pennys, THERE ARE 100! COUNT THEM 100! Pennys to a pound! Wow what a total waste.

also how often to you hear someone say hey keep the change if its like a few pennys there like flys nobody likes them when you see a fly and its buzzing around your head like an idiot while you watching on playing somthing your like go away you stupid fly.

all i have to say if they dont abolish the penny by 2020 then thats stupid.

The SEGA Rally cars

This isnt a blog i made i ripped it from ign.com but i feel it needs to be on my blog.

The SEGA Rally Cars
Keith Burden
Lead Car Artist

In a brand new blog, Keith Burden, Lead Car Artist on the much anticipated SEGA Rally, brings you a look at the cars you’ll expect to see when the game comes out in September. This week – it’s the all important Premier Class cars…


Hi, I’m Keith Burden, Lead Car Artist on SEGA Rally and over the coming months I’ll giving you an inside look into the vehicles we’ll be featuring in the game.

The first class and possibly one of the most important is the Premier Class cars. These consist of some top flight Rally fare; the Subaru Impreza WRX STi, Mitsubishi Lancer Evolution IX, Ford Focus RS, Peugeot 206 WRC, Škoda Fabia, and Citroën Xsara Rallycross car.

The Subaru Impreza and Mitsubishi Evolution IX are iconic for any kind of Rally game, they are well known, cool, and possibly two of the most perfect high performance cars in the world (lots of bhp, big spoilers and enough room for the family - what more do you need?).

The Subaru Impreza was the ‘Master Car’, it was the first car to be built and has been fiddled and tweaked so many times it feels like years since I first started modeling it! The other cars in this class were picked for their legendary Rallying heritage; the Skoda Fabia, Ford Focus RS and Peugeot 206 WRC were all massive players not just in the World Rally Championship but on the global and domestic rally scenes. The Citroën Xsara is one of the most successful competitive rally cars of recent times so it just had to make an appearance in SEGA Rally (The Info Business Rallycross livery is my personal favourite!)

These are some of the cars that have formed the back bone of modern rallying, but don’t for a second think that SEGA Rally consists on your normal main stream Rally Car. We have lots of unlocks, different car variant states, multiple liveries and more importantly lots of specialist car unlocks. At this stage I can’t really divulge exact cars, but think about some of the true Rally (and SEGA Rally) classics and look out for some juicy bonkers motors thrown in for good measure.

All will be revealed in good time!





Saturday, July 07, 2007

Rainbow six ; Vegas PS3 Review

This is probably my most loved of all games this game is the definition of incredible.

Death Of an Xbox 360

Warning mild swearing ( swears about 3 or 4 times in the video.)


Amateur Star wars

So as i was searching youtube for some more good stuff i came across this.

Gears Of war Ownage

This was me and my freind from School (alex) Playing gears of war and absolutley owning everyone. he did all the video editing so kudos to him. we took it in turns i was a human once so was he i was an alien once so was he i did about 40 headshots all the rest our his ( please excuse his taste in music its not very original although the first song is alright.

(i do not have this game its much too gory for my taste)


Ninja gaiden Sigma Review (PS3)

This Video was made by Ign.com

Enjoy!


PS3 Vs Xbox 360 Part 1

Think the Xbox 360 is better than the ps3?. Think its Impossible for the ps3 to ever come back from its rocky start?. Well im here to answer those questions in a 3 part post.

Xbox 360 vs PS3 - Price

Now you may think that the xbox 360 is much more cheaper then the ps3 but you dont know how wrong you are. Lets compare the prices.


- Wireless Controler
- 20 gb hardrive
- 2 usb ports
- wired headset
- Component Cables
- External power supply
- Xbox live
Total cost £399.00

Seems Cheap.

PS3



- Wirless Controler
- 4 Usb ports
- Hdmi port (full 1080p)
- Sd Port
- Memory stick port
- mini sd port
- 60 gb hardrive
- Internal Power supply
- Wireless Blutooth Headset
- Blu-ray player
- Playstation network (Free)
- Built in wireless
Total cost - £499.00

Thats Pricy but lets see what happens when you get all the things the ps3 has and put them on the 360.

- Hd-dvd player £200.00
- wireless headset £40.00
- 60 gb drive £240.00 (now the 360 cant get 60 gb but 3 20 gb hardrives equals 60 gb so it works like that)
- Xbox live £50.00
- Wireless adapter £50.00

So that brings the cost of the 360 up to .....

£580.00

£80 pounds extra doesnt look like alot but all those add-ons under perform in comparison to the ps3 with the exception of xbox live which kicks playstation networks ass.

so it looks like if your looking at buying a good next gen console buy the ps3 its better value for your money, But dont get me wrong the xbox 360 is also good just not as good as the ps3 but it is currently out performing it in games.